For greater flexibility over dynamic forces, a new Field Forces option has been added to the MoGraph toolset, while rigging improvements for animation come by way of added Mixamo support. Some key features of R21 include a new caps and bevels system that gives you far greater control over your final look, and allows you create 3D text that can be easily manipulated to pop out on the screen. Oh, right… there’s more to R21 than licenses, isn’t there? Fortunately, along with this new license structure is a new global online shop, as well as an online portal for customers to manage their licenses. We can already see that Maxon’s acquisition of Redshift has resulted in some immediate changes, with a perk of a discount being offered to those who subscribe to C4D. Monthly (C4D, Cineversity, Team Render, Redshift): $116.99/mo.Monthly (C4D, Cineversity, Team Render): $94.99/mo.In addition, the tools are used for cutting-edge game cinematics for AAA games, medical illustration. VFX artists use Cinema 4D, Redshift 3D, and ZBrush to create and render stunning visual effects for feature films, TV shows, and commercials. Annual (C4D, Cineversity, Team Render, Redshift): $81.99/mo Maxon develops award-winning, professional 3D modeling, painting, animation, and rendering solutions.Annual (C4D, Cineversity, Team Render): $59.99/mo.Here’s the official pricing for R21 (in USD): To see how you can take your Cinema 4D scenes to the next level, download Unreal Engine today.“Rainbow Bridge” – Cinema 4D + ProRender Scene ( Credit: Yan Ge) The user base has already taken advantage of real-time workflows to deliver really impressive results.” “The active Cinema 4D user base, particularly in broadcast and motion graphics, has been asking for direct hooks from Cinema 4D into engine. “Support for Cinema 4D in-engine adds an important dimension to Unreal Engine viability for content creators across motion graphics and animation,” said Andy Blondin, Technical Product Manager, Mixed Media, Epic Games. “The new Datasmith plugin promises to deliver a more seamless content creation experience and creative flexibility to meet the demands of real-time, high-quality, interactive content creation.” “We are thrilled Epic Games is introducing native support for Cinema 4D in the latest release of Unreal Engine,” said David McGavran, CEO, Maxon. This integration brings us one step closer to getting there,” said Patrick Lee, Director of Real Time Systems at NFL Media. Envisioning the future, we anticipate playing out the majority of our virtual sets and augmented reality graphics through Unreal Engine as well. ![]() Ultimately, a real-time control room environment that included Unreal would save countless hours of render time and QC time as well as storage space. “It would be invaluable for our art directors to be able to bring all of that material directly into Unreal. NFL Media already uses Cinema 4D to generate hundreds of assets for pre-rendered graphics for both broadcast and online delivery, and is building towards porting those assets into Unreal Engine to cut out the rendering process for faster turnaround. ![]() “The interplay between Cinema 4D and Unreal Engine is a godsend for companies like ours working in motion graphics and game trailers.” Being able to bring our assets from Cinema 4D directly into Unreal and iterate quickly to accommodate client change requests without being constrained by a render pipeline is huge,” said Pilar Gut-Rod, Studio Producer at Capacity. ![]() “The Radical Summer trailer for Rocket League was very large in scope and working in Unreal really alleviated the pressure. ![]() Motion graphics design and animation production studio Capacity has been beta testing the new integration on projects for the NFL, and most recently an ‘80s retro “ Rocket League - Radical Summer” trailer for Psyonix. Cinema 4D’s ‘save for Cineware’ command allows users to easily bake complex procedural motion graphics directly into real-time scenes through the Unreal Engine Sequencer cinematic editor. c4d files directly into Unreal Engine with support for scene hierarchies, geometry, materials, lights, cameras, and baked animations. With this new level of integration, creators can natively import. Cinema 4D, which received a Scientific and Technical Achievement Academy Award in 2019, is a leading motion graphics and animation application used by media and entertainment professionals worldwide. Cinema 4D support is enabled by Datasmith, which is now included in Unreal Engine 4.24. Epic Games introduced support for Maxon’s Cinema 4D in the release of Unreal Engine 4.23, opening up new potential for high-end creative workflows.
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